The latest version of Respawnables 2.1.3 is updated on July 29, 2014. Respawnables is a lot like Team Fortress 2 or other FPS games that are loaded with character, deep options, and unique settings. While there are certainly limitations related to the fact that it is designed for mobile devices, it is a remarkable achievement for what it offers, and it manages to make good use of the mobile interface for a responsive, fun-to-play FPS experience. After installation, Respawnables will download a decent amount of data before you can start playing it for the first time, so there is a two to five minute wait depending on your connection — and you won’t want to play this the first time when out of the house on a cellular connection. This is not a full-blown single player campaign FPS. It is designed and plays like a multiplayer game, requiring you to take on opponents in deathmatch-style settings across multiple stages that are thematic in various ways. With touchscreen controls, multiple load outs, and character classes to choose from, combined with the cartoonish look that gives games like Team Fortress their charm, it’s a fun diversion and a great way to kill a few minutes on your phone. While it won’t run as well or update on a cellular network (nor would you want to burn your data doing so), the Respawnables is a great Wi-Fi mobile game for your iPhone. It runs smoothly, offers numerous options, and is one of the better multiplayer FPS experiences on any mobile device we’ve played this year. It’s free to play with some paid upgrade options, but you can play without buying any of them if you wish.
The Respawnables was enjoying a limited release in Canada leading up to its global roll-out this weekend. I’ve been playing for the last week or two, and have really enjoyed the third-person-shooter’s cartoony style, straightforward controls, and rich selection of unlockables. The controls are extremely simple and easy to to use. There’s a standard dual-joystick set-up, where the left-side joystick moves the player and panning anywhere on the right side changes the camera angle. The firing button can be moved while being held down to adjust aim, though there are two alternative controls schemes available in the options, including a Y axis inversion toggle and a sensitivity slider. Aside from that, the only other distractions are the reload and grenade buttons – no jump, no duck, no iron sights. For the third-person shooter style, this is perfectly fine, though there are on occasions where you’ll be frustrated by very small ledges that seem like you should be able to hop over. The single-player game is currently not much more than a three-minute deathmatch where players try to fulfill up to three challenges. There are longer-term achievements to earn as well. Of course, you also earn experience points and cash along the way, which allow you to kit out your character with new pants, tops, hairdos, perks, and weapons. Those first three might sound like complete vanity items, but not so – a little known fact of modern warfare is that a flat-top cut can actually improve your accuracy. There are also consumables, such as explosives and boosts to cash and experience point gain.
My only serious complaint about progression is that many of the unlockables are hidden behind the premium gold currency. It’s not that this isn’t unexpected (especially from a Zynga game), it’s just that the push towards in-app purchases is a little more steep than I would like. Some of the perks are unlocked exclusively through the premium currency, which give those that pay a decided advantage online. Many of the higher-powered pieces of equipment also require premium currency, with no option to buy them with the regularly-earned in-game cash. It’s generally easy enough to find multiplayer games (despite my poor luck in the video). Even with the fairly simple controls, there’s a significant amount of challenge. Sniper rifles feel a tad on the overpowered side right now, though it’s still early in the game’s launch and I suspect plenty of tweaks will be made in short order. By the same token, I’m sure sooner than later we’ll see more than free-for-all and team battle game modes. One vital feature that The Respawnables will need to stay viable is social tools, even if they’re just Game Center plug-ins. Friending other players and chatting with them privately is hugely important to multiplayer gaming on mobile and elsewhere. The visuals in The Respawnables are flawless. Players are exaggerated, animated, full of character and color, and despite the violent nature of the game, there’s no gore anywhere. On the audio side, I felt the sound effects were a little muffled and repetitive, but the music is top-notch and gets you right into the action movie feeling.
Join the fun with this trigger-happy, action packed, third person shooter. Play Offline or Online for FREE for endless hours of fun: complete challenges, join a team, or just kill them ALL!
…you are NOT expendable, you are… RESPAWNABLE!
- “Win or lose, Respawnables is still an incredibly fun and addicting shooter” – 148Apps.com
- “Respawnables is a perfect fit for smartphones and tablets” – Modojo.com
- “Action packed, fast paced gameplay in Respawnables” – FAAD
Offline Missions Mode
- More than 185 single missions to complete
- Fast paced gameplay for brisk fun
- Short battles for entertainment on the go
Online Multiplayer Modes
- Seamless connection and matchmaking
- Two modes: Free For All & Team VS
- Play with your Facebook friends on team battles
- WiFi and 3G/4G connections enabled
Make it your own
- 60+ customization items with attributes
- 30+ killer weapons
- Progressive skill tree
- Gadgets and boosters
- Various maps
More Awesome Respawnables’ Features
- Superb quality 3D cartoon style
- Colorful high def display graphics
- Ultra smooth controls
- Fast paced with an amazingly funny vibe
- Lots of mix-&-match content to unlock
- Sharing via Twitter or Facebook available
- In-Game Achievements
- Log-in to Facebook to play with your friends required
Minimum device requirements:
- GPU: Mali400 MP, Adreno 220, Tegra3, SGX535 , or superior.
- CPU: 1ghz Dual Core CPU
- Memory: 1GB ram
- Bug Fixes
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